#include "ProcessData.h"
//constructor
ProcessData::ProcessData()
{

}
//Gets the information we need from the process
ProcessData::ProcessData(string name, string type)
{
	mName = name;
	mType = type;
}
//destructor
ProcessData::~ProcessData()
{

}
//returns the process name
string ProcessData::getName()
{
	return mName;
}
//returns the process Type, ie. method or thread
string ProcessData::getType()
{
	return mType;
}
